Two Bit Circus
634 Mateo St.
Los Angeles, CA 90021
Saturday, March 23, 2019, 10am – 12pm
Come hear from Aaron Pulkka, Head of Attractions & Production at Two Bit Circus. Learn about the history and present uses of VR, how VR is currently impacting how we do business and the innovations and trends to keep a look out for. The first 20 registrants who also attend will get a game card for 1 VR credit game play to use at Two Bit Circus after the presentation.
Contact Name: Jessica Cheng
Contact Email: jessica.cheng@pepperdine.edu
Type of Workshop/Training: Professional Development
Speaker: Aaron is an interactive entertainment executive who started working in VR over 25 years ago, highlighted by his computer science master’s thesis work in the Human Interface Technology Lab at the University of Washington, design and programming in the Walt Disney Imagineering VR Studio and the Sony Development Entertainment Technology Group. As co-founder of Rabbx he produced and consulted on a myriad of games and XR experiences for the location-based and home consumer markets. At Two Bit Circus he led the curation, collaboration, and creation of all attractions for an over 30,000 sq. ft micro-amusement park in Downtown Los Angeles.
RSVP: Students Register: gtscandidate.mbafocus.com…, Alumni Register: gtscandidate.mbafocus.com…
634 Mateo St.
Los Angeles, CA 90021
Saturday, March 23, 2019, 10am – 12pm
Come hear from Aaron Pulkka, Head of Attractions & Production at Two Bit Circus. Learn about the history and present uses of VR, how VR is currently impacting how we do business and the innovations and trends to keep a look out for. The first 20 registrants who also attend will get a game card for 1 VR credit game play to use at Two Bit Circus after the presentation.
Contact Name: Jessica Cheng
Contact Email: jessica.cheng@pepperdine.edu
Type of Workshop/Training: Professional Development
Speaker: Aaron is an interactive entertainment executive who started working in VR over 25 years ago, highlighted by his computer science master’s thesis work in the Human Interface Technology Lab at the University of Washington, design and programming in the Walt Disney Imagineering VR Studio and the Sony Development Entertainment Technology Group. As co-founder of Rabbx he produced and consulted on a myriad of games and XR experiences for the location-based and home consumer markets. At Two Bit Circus he led the curation, collaboration, and creation of all attractions for an over 30,000 sq. ft micro-amusement park in Downtown Los Angeles.
RSVP: Students Register: gtscandidate.mbafocus.com…, Alumni Register: gtscandidate.mbafocus.com…